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  1. University of Computer Studies, Yangon
  2. Conferences

Understanding the Impacts of Cultural Contents in Digital Game-Based Exercises on Older Adults

http://hdl.handle.net/20.500.12678/0000004721
http://hdl.handle.net/20.500.12678/0000004721
785f16ff-6adb-41c0-812d-8e37e64c99f6
196c8ef3-7cdd-4f83-a1bf-e5ec728cf772
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